Rise And Fall |
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The Rise and Fall of the Roman empire didn’t happen in one day. But yours might!
* Features are subject to addition, or deletion, depending on future development. Description: This game is a 3D Civilizations type game. Enough said? Rise And Fall, like the rise and fall of the roman empire, seems like a good title for now. Basically it will involve world domination like civilizations, except be on a real 3d world, not the isometric 2d flat world of Civilizations. I plan on making it fully customizable to allow for different game types, additional units, and a much larger tech tree. I will try to keep all limitations on units and tech open-ended. However due to limitations, this might not be entirely possible, but I will try. One of the biggest problems with Civilizations is there is a fixed number of units and tech advances. I want to remove this so that anything is possible. Also I want to experience everything in 3d. Goals: My number one goal is to develop a program that has network code, basic interface, a planet, and troop placement. As I expand on things, I will start to introduce the tech tree, cities, roads, zooming in, possibly zooming into units and seeing individual solders. Plus I will need to develop a random map editor, and menus. Also, I will try to make a language program to allow players to make scenarios. |